3D art by Eric Chamberlain

Applications used: Blender, Cinema4D, Maya, 3ds Max, ZBrush, Vue, Illustrator, After Effects, Photoshop

Angel in amber, ZBrush, modeling, shading, lighting, compositing, post-production

Still from film, modeling, shading, texturing, lighting, animation, rendering, post-processing

Still from film, modeling, shading, texturing, particles, lighting, animation, rendering, post-processing

Still from film, architectural design, modeling, shading, texturing, lighting, animation, rendering, post-processing

Still from film, architectural design, modeling, shading, texturing, lighting, animation, rendering, post-processing

Still from film, architectural design, modeling, shading, texturing, lighting, animation, rendering, post-processing

Still from film, photography, infrared photography, modeling, shading, texturing, lighting, animation, compositing, rendering, post-processing

Illustration for album cover and sleeve art, modeling, shading, texturing, lighting, rendering, post-processing

Concept art, modeling, shading, texturing, lighting, environment design, rendering, post-processing

Concept art, modeling, shading, texturing, lighting, environment design, rendering, post-processing

Advertising concept art, modeling, shading, texturing, lighting, environment design, rendering, post-processing

First and 3rd magazine, covers, modeling from vector art, shading, texturing, lighting, environment design, rendering, post-processing

Still from film, photography, shading, texturing, lighting, particles, animation, compositing, rendering, post-processing